Boost Pre-Built Binaries

Boost Pre-Built Binaries

I've created Windows binaries (32-bit and 64-bit) for the Boost libraries with Visual Studio - VC8, VC9, VC10, VC11, VC12, VC14, VC14.1(VS15/VS2017), VC14.2(VS16/VS2019), VC14.3(VS17/VS2022) (see DEPENDENCY_VERSIONS.txt in each build dir for specific versions) - and packaged them up. These are just the binaries, to use them, you will need to have the same version of Boost already installed. You can get it here.

Starting with 1.54 things are changing quite a bit. I'm now uploading my builds to the sourceforge site as well, so you can get them there under the boost-binaries folder in the file manager, alongside the source releases. I will continue posting them here as well, but just a link to the directory containing the files and hashes.

Starting with 1.49, the zlib and bzip2 libraries have been built in for use with the iostreams library.

Unfortunately there were a lot of errors with 1.45.0 in VC 7.1, so I'm no longer supporting that. Some of the libraries built for it, and those are included, but starting with 1.46.0 it will not even be attempted. I recommend upgrading to a modern Visual Studio (or using 1.44).

Starting with 1.70.0 msvc-8.0 and msvc-9.0 are no longer part of the build

Starting with 1.84.0 msvc-10.0, msvc-11.0, and msvc-12.0 are no longer part of the build

You can get all the historical checksums for these files here: SHA256SUMS-all signed. The file containing them is signed by my personal key: Thomas Kent (Tom) teeks99@yahoo.com.

GPG Fingerprint(s)

pub   1024D/95207C90 2006-05-23
      Key fingerprint = 8AB6 F852 C418 5476 28E0  EA3F 71C6 6BB5 9520 7C90
uid                  Thomas Kent (Tom) 
sub   2048g/E29AFF45 2006-05-23

pub   4096R/FB6194A8 2013-08-18
      Key fingerprint = 54B5 88A1 4070 BEC2 6DEE  F539 EE42 C302 FB61 94A8
uid                  Thomas Kent (Tom) 
sub   4096R/E91E3CE4 2013-08-18

Donations

If you want to make a donation towards the windows builds of boost you can send them with this paypal link.

Donations will go towards virtual machine time for the builds as well as for vm time to run the regular unit tests (volunteers always welcome).